Skip to content
Reinforced Defenses

Spell

Reinforced Defenses

Physical

Advertisement

Instant castSelf Only

Upon reaching 50% health or full energy Dragonfire Golems become, preventing crowd control effects.

Reinforced Defenses

Tooltip

Upon reaching 50% health or full energy Dragonfire Golems become, preventing crowd control effects.

How it works

Reinforced Defenses is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 468. Its base value is 50. It triggers Reinforced.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 396. Its base value is 100. It triggers Reinforced.

What it does

Reinforced Defenses is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Reinforced.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 468
Value: 50
Misc value: 1
Trigger spell: Reinforced
Effect #2Apply Aura (6)
Aura type id 396
Value: 100
Misc value: 3
Trigger spell: Reinforced

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Reinforced Defenses appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Reinforced Defenses at Wowhead (opens Wowhead in a new tab)