Spell
Reinforced Fur
Physical
Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%.
Tooltip
Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%.
How it works
Reinforced Fur is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is -10.
What it does
Reinforced Fur is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 15 Misc value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 107 Value: -10 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Reinforced Fur appears in: 2 talents.
Talents
- Reinforced Fur for Druid (Balance, Feral, Guardian, Restoration)Talent
- Reinforced Fur (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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