How it works
Release is built from 4 client effects, applied in this order:
- Effect 1 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Demonic Possession.
- Effect 2 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Demonic Possession.
- Effect 3 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Fel Corruption.
- Effect 4 is Instakill (effect type 1). Its area radius is 300 yards.
What it does
Release is a spell with an instant cast and an unlimited range. When cast it kills the target outright in a 300 yard radius. It also casts Demonic Possession, Demonic Possession and Fel Corruption.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Effect 203 Radius: 300 yards Trigger spell: Demonic Possession |
| Effect #2 | Effect 203 Radius: 300 yards Trigger spell: Demonic Possession |
| Effect #3 | Effect 203 Radius: 300 yards Trigger spell: Fel Corruption |
| Effect #4 | Instakill (1) Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.