Tooltip
Soulforge Heat periodically inflicts 25 Fire damage to all players. A player may lessen this effect by absorbing some of the Torment. This causes the player to take 5 Fire damage every 5 sec for 90 sec.
How it works
Remnant: Soulforge Heat is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 150 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
What it does
Remnant: Soulforge Heat is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 25) in a 150 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 25 Radius: 150 yards |
| Effect #2 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Remnant: Soulforge Heat appears in: 1 spell that casts it.
Spells that cast it
- Remnant: Soulforge HeatTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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