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Rescue

Spell

Rescue

Physical

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Evoker

Instant cast1 min cooldownMedium Range

Swoop to an ally and fly with them to the target location.

Rescue

Tooltip

Swoop to an ally and fly with them to the target location. Clears movement impairing effects from you and your ally.

How it works

Casting it triggers a 1.5 sec global cooldown.

Rescue is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -90.
  2. Effect 2 is Dummy (effect type 3).

What it does

Rescue is a spell with an instant cast, a range of 30 yards, a 1 min cooldown and effects that last 1 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Cooldown1 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration1 sec
Effect #1Apply Aura (6)
Aura type id 33
Value: -90
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rescue appears in: 2 talents.

Talents

  • Rescue for Evoker (Devastation, Preservation)Talent
  • Rescue for Evoker (Devastation, Preservation, Augmentation)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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