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Spell

Rescuing

Physical

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2 secFifteen yards

Physical spell.

Rescuing

How it works

Rescuing is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is effect type 134, which the datamine does not name.

What it does

Rescuing is a spell with a 2 sec cast and a range of 15 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast time2 sec
Effect #1Dummy (3)
Effect #2Effect 134
Misc value: 94108

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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