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Rescuing

Spell

Rescuing

Physical

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1.5 secSelf Only

Physical spell.

Rescuing

How it works

Rescuing is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 90, which the datamine does not name.
  2. Effect 2 is effect type 61, which the datamine does not name.

What it does

Rescuing is a spell with a 1.5 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
Effect #1Effect 90
Misc value: 138728
Effect #2Effect 61
Misc value: 64303

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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