Tooltip
The caster creates tremors within the earth that inflict 60 Nature damage to players.
How it works
Restless Earth is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 4 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 4 yards.
What it does
Restless Earth is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 60) in a 4 yard radius and has a Knock Back effect in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 60 Radius: 4 yards |
| Effect #2 | Knock Back (98) Value: 100 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Restless Earth appears in: 1 spell that casts it.
Spells that cast it
- Restless EarthTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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