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Reuse

Spell

Reuse

Physical

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Instant castSelf Only

Your player level and item level have been adjusted for testing purposes.

Reuse

Tooltip

Your player level and item level have been adjusted for testing purposes.

How it works

Reuse is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 5 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 427.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 477.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 338. Its base value is 100.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Reuse is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 5 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 226
Period: every 5 sec
Effect #2Apply Aura (6)
Aura type id 427
Effect #3Apply Aura (6)
Aura type id 477
Effect #4Apply Aura (6)
Aura type id 338
Value: 100
Effect #5Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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