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Reverberation

Spell

Reverberation

FireNature

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1.5 secVision Range (AOI)

Fire/Nature spell.

Reverberation

How it works

Reverberation is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 60 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 60 yards.

What it does

Reverberation is a Fire and Nature spell with a 1.5 sec cast, a range of 100 yards and effects that last 2 sec. When cast it deals Fire and Nature damage (base value 20) in a 60 yard radius and applies an aura in a 60 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
Range100 yards (Vision Range (AOI))
Cast time1.5 sec
Duration2 sec
Effect #1School Damage (2)
Value: 20
Radius: 60 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 60 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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