Tooltip
The caster creates a maze of rings of hostility to thwart players' progress across the field.
How it works
Ring of Hostility is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 10 sec, 60480 times over the full 168 hr.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 40.
What it does
Ring of Hostility is a spell with an instant cast, a range of 300 yards and effects that last 168 hr. When cast it applies an aura every 10 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 168 hr |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 10 sec |
| Effect #2 | Apply Aura (6) Aura type id 40 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.