Tooltip
Finishing move that causes damage over time.
How it works
Casting it triggers a 1 sec global cooldown. Its dispel type is client id 11.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.3569 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 6 times over the full 12 sec (2.14 base in total).
What it does
Rip is a spell with an instant cast, a range of 5 yards and effects that last 12 sec. When cast it applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 0.3569 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.