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Rising Star

Spell

Rising Star

Arcane

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Instant castMedium Range

Inflicts Arcane damage to all enemies within 2 yards of the impact, knocking them into the air.

Rising Star

Tooltip

Inflicts Arcane damage to all enemies within 2 yards of the impact, knocking them into the air.

How it works

Rising Star is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 2 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 250. Its area radius is 2 yards.

What it does

Rising Star is an Arcane spell with an instant cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 300) in a 2 yard radius and has a Knock Back effect in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range30 yards (Medium Range)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 300
Radius: 2 yards
Effect #2Knock Back (98)
Value: 250
Misc value: 25
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rising Star appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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