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Roaring Flames

Spell

Roaring Flames

Fire

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0.7 secLong Range

Fire spell.

Roaring Flames

How it works

Its dispel type is client id 1.

Roaring Flames is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 40 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. Its area radius is 40 yards. It ticks every 1 sec, 8 times over the full 8 sec (40 base in total).

What it does

Roaring Flames is a Fire spell with a 0.7 sec cast, a range of 40 yards and effects that last 8 sec. When cast it deals Fire damage (base value 30) in a 40 yard radius and applies an aura in a 40 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range40 yards (Long Range)
Cast time0.7 sec
Duration8 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 30
Radius: 40 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 5
Radius: 40 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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