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Rock Spike

Spell

Rock Spike

Physical

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Instant castVision Range (AOI)

Also leaves behind at impact location for 2 min.]

Rock Spike

Tooltip

Also leaves behind at impact location for 2 min.]

How it works

Rock Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 6 yards.
  2. Effect 2 is effect type 138, which the datamine does not name. Its base value is 80. Its area radius is 6 yards.

What it does

Rock Spike is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 20) in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 20
Radius: 6 yards
Effect #2Effect 138
Value: 80
Misc value: 100, 2
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rock Spike appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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