Tooltip
Inflicts Nature damage to enemies at the targeted location and knocks them back.
How it works
Rockfall is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 700. Its area radius is 15 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 26.
What it does
Rockfall is a Nature spell with an instant cast, a range of 15 yards and effects that last 0.5 sec. When cast it deals a percentage of weapon damage (base value 700) in a 15 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 0.5 sec |
| Effect #1 | Weapon % Damage (31) Value: 700 Radius: 15 yards |
| Effect #2 | Effect 144 Value: 150 Misc value: 25 Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rockfall appears in: 1 spell that casts it.
Spells that cast it
- RockfallTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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