Tooltip
The Rotling rots its primary target with each melee strike, reducing their maximum health for 3 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Rotting Strikes is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 0.5. It triggers Rotting Strikes.
- Effect 2 is Dummy (effect type 3). Its base value is 1.
What it does
Rotting Strikes is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Rotting Strikes (record #1262930).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Value: 0.5 Trigger spell: Rotting Strikes |
| Effect #2 | Dummy (3) Value: 1 Misc value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rotting Strikes appears in: 1 boss encounter.
Boss encounters
- Scourgelord Tyrannus in Pit of Saron
Journal section: Scourgelord Tyrannus > Bone Infusion > Bone Piles > Rotling; Scourgelord Tyrannus > Army of the Dead > Bone Piles > Rotling
Encounter creatures: Scourgelord Tyrannus, Rimefang, Scourge Plaguespreader, RotlingDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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