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Rotting Strikes

Spell

Rotting Strikes

Nature

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Instant castSelf Only

The Rotling rots its primary target with each melee strike, reducing their maximum health for 3 sec.

Rotting Strikes

Tooltip

The Rotling rots its primary target with each melee strike, reducing their maximum health for 3 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Rotting Strikes is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 0.5. It triggers Rotting Strikes.
  2. Effect 2 is Dummy (effect type 3). Its base value is 1.

What it does

Rotting Strikes is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Rotting Strikes (record #1262930).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Value: 0.5
Trigger spell: Rotting Strikes
Effect #2Dummy (3)
Value: 1
Misc value: 2

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rotting Strikes appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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