Tooltip
Smashes the ground, inflicting 7.19 Physical damage to enemies in a frontal cone and stunning them for 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Rough Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7.19. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
What it does
Rough Smash is a Physical spell with a 2 sec cast, a range of 10 yards and effects that last 2 sec. When cast it deals Physical damage (base value 7.19) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 2 sec |
| Duration | 2 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | School Damage (2) Value: 7.19 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Misc value: 1 Mechanic: Stunned Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rough Smash appears in: 1 boss encounter.
Boss encounters
- Magmolatus in Bloodmaul Slag Mines
Journal section: Stage One: Frantic Forgemaster > Gog'duh > Ruination, Servant of the Earth
Encounter creatures: Magmolatus, Forgemaster Gog'duhDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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