Tooltip
Upon reaching 100 rage speakeasy patrons become rowdy, increasing damage done by 100%.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 9.
Rowdy is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
What it does
Rowdy is a spell with a 1.5 sec cast, no range (it targets the caster), a 16 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 16 sec |
| Global cooldown | None |
| Duration | Infinite |
| Dispel type | Dispel type id 9 |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 20 Misc value: 1000 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rowdy appears in: 1 boss encounter.
Boss encounters
- Myza's Oasis in Tazavesh, the Veiled Market
Journal section: Stage One: Unruly Patrons
Encounter creatures: Zo'gron, Oasis Security, Brawling Patron, Disruptive PatronDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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