Tooltip
Ruptured earth makes the terrain difficult to traverse, inflicting 10 Physical damage every 1 sec and reducing movement speed by 30% to players within.
How it works
Rumbling Earth is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. It applies the snared mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Rumbling Earth is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura with the snared mechanic, applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -30 Mechanic: Snared |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 1928, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rumbling Earth appears in: 1 boss encounter.
Boss encounters
- General Umbriss in Grim Batol
Journal section: Rock Spike
Encounter creatures: General UmbrissDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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