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Rumbling Fissures

Spell

Rumbling Fissures

Fire

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1 secVision Range (AOI)

The caster creates several fissures of Fel energy.

Rumbling Fissures

Tooltip

The caster creates several fissures of Fel energy. Any existing fissures immediately transform into Fel Crystals. Players can absorb the energies of the fissures by standing in them; but the last active fissure will transform into a Fel Crystal when the second to last fissure is absorbed.

When the fissures form, all enemies suffer 34.9784 Fire damage.

How it works

Rumbling Fissures is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 179582.
  2. Effect 2 is School Damage (effect type 2). Its base value is 34.9784. Its area radius is 100 yards.

What it does

Rumbling Fissures is a Fire spell with a 1 sec cast, a range of 100 yards and effects that last 40 sec. When cast it applies an aura and deals Fire damage (base value 34.9784) in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast time1 sec
Duration40 sec
Effect #1Apply Aura (6)
Aura type id 4
Value: 179582
Effect #2School Damage (2)
Value: 34.9784
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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