Tooltip
Devos charges in a line through her target, inflicting 40 Physical damage to all players in her path.
How it works
Run Through is built from 2 client effects, applied in this order:
- Effect 1 is effect type 254, which the datamine does not name. Its area radius is 50 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 50 yards.
What it does
Run Through is a Physical spell with a 2 sec cast and a range of 100 yards. When cast it deals Physical damage (base value 40) in a 50 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Effect #1 | Effect 254 Misc value: 421 Radius: 50 yards |
| Effect #2 | School Damage (2) Value: 40 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Run Through appears in: 1 boss encounter.
Boss encounters
- Devos, Paragon of Doubt in Spires of Ascension
Journal section: Stage One: Head On
Encounter creatures: DevosDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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