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Rune Mastery

Spell

Rune Mastery

Physical

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Death Knight

Instant castSelf Only

Consuming a Rune has a chance to increase your Strength by 3% for 8 sec.

Rune Mastery

Tooltip

Consuming a Rune has a chance to increase your Strength by 3% for 8 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 3.

What it does

Rune Mastery is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 219
Value: 3
Misc value: 3, 1927

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rune Mastery appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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