Tooltip
Seranel hurls an Arcane infused glaive at a target inflicting 6 Arcane damage and an additional 5 Arcane damage every 1 sec to players. The glaive bounces to 1 nearby players.
How it works
Its aura procs every time its trigger condition is met.
Runic Mark is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 9. It applies the infected mechanic. It jumps to up to 3 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 2 sec. It jumps to up to 3 targets.
- Effect 3 is Dummy (effect type 3). Its base value is 2.
What it does
Runic Mark is an Arcane spell with a 3 sec cast, a range of 100 yards and an effect that lasts until cancelled. When cast it deals Arcane damage (base value 9) with the infected mechanic jumping to up to 3 targets and applies an aura every 2 sec jumping to up to 3 targets. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 9 Mechanic: Infected Chain targets: 3 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 8 Period: every 2 sec Chain targets: 3 |
| Effect #3 | Dummy (3) Value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.