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Runic Mending

Spell

Runic Mending

Nature

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2 secLong Range

Heals an ally for 35.6857, then heals for an additional 14.2743 every 3 sec.

Runic Mending

Tooltip

Heals an ally for 35.6857, then heals for an additional 14.2743 every 3 sec. for 15 sec.

How it works

Each cast of Runic Mending costs 280 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Runic Mending is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 35.6857. It scales with 0.286 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 14.2743 per tick. It ticks every 3 sec, 5 times over the full 15 sec (71.37 base in total).

What it does

Runic Mending is a Nature spell with a 2 sec cast, a range of 40 yards and effects that last 15 sec. When cast it heals (base value 35.6857) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost280 Mana
Range40 yards (Long Range)
Cast time2 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Dispel typeDispel type id 1
Effect #1Heal (10)
Value: 35.6857
Spell power coefficient: 0.286
Effect #2Apply Aura (6)
Aura type id 8
Value: 14.2743
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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