Tooltip
Increases the damage of the next melee attack by the caster by 50%
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Rush is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
What it does
Rush is a spell with an instant cast, a range of 8-25 yards and effects that last 5 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Duration | 5 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Effect 96 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 50 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.