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Rushing Winds

Spell

Rushing Winds

Physical

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Instant castSelf Only

Physical spell.

Rushing Winds

How it works

Rushing Winds is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 77, which the datamine does not name. Its base value is 221. Its area radius is 500 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 221. Its area radius is 300 yards.

What it does

Rushing Winds is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Effect 77
Value: 221
Radius: 500 yards
Effect #2Apply Aura (6)
Aura type id 4
Value: 221
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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