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Sanguine Ground

Spell

Sanguine Ground

Physical

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Death Knight

Instant castSelf Only

You deal 6% more damage and receive 5% more healing while standing in your Death and Decay.

Sanguine Ground

Tooltip

You deal 6% more damage and receive 5% more healing while standing in your Death and Decay.

How it works

Sanguine Ground is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 6.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 5.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 6.

What it does

Sanguine Ground is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 108
Value: 6
Effect #2Apply Aura (6)
Aura type id 118
Value: 5
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 108
Value: 6
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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