Tooltip
Incapacitates the target for up to 10 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
How it works
Its aura procs every time its trigger condition is met.
Sap is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 14. Its base value is -19.8413.
What it does
Sap is a spell with an instant cast, a range of 15 yards and effects that last 10 sec. When cast it applies an aura. The client files the whole spell under the incapacitated mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Mechanic | Incapacitated |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 14 Value: -19.8413 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.