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Savage Peck

Spell

Savage Peck

Physical

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3 secVision Range (AOI)

Crawth viciously pecks at her target, inflicting 45 Physical damage instantly with an additional 7 Physical damage every 1 sec for 10 sec.

Savage Peck

Tooltip

Crawth viciously pecks at her target, inflicting 45 Physical damage instantly with an additional 7 Physical damage every 1 sec for 10 sec.

How it works

Its dispel type is client id 11.

Savage Peck is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 45.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7 per tick. It applies the bleeding mechanic. It ticks every 1 sec, 10 times over the full 10 sec (70 base in total).

What it does

Savage Peck is a Physical spell with a 3 sec cast, a range of 100 yards and effects that last 10 sec. When cast it deals Physical damage (base value 45) and applies an aura with the bleeding mechanic every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast time3 sec
Duration10 sec
Dispel typeDispel type id 11
Effect #1School Damage (2)
Value: 45
Effect #2Apply Aura (6)
Aura type id 3
Value: 7
Mechanic: Bleeding
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Savage Peck appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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