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Savage Vines

Spell

Savage Vines

Nature

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2 sec4 sec cooldownSelf Only

Tarlna wraps an enemy in Savage Vines that erupt after 8 sec, inflicting 9.71621 Nature damage to them and their allies.

Savage Vines

Tooltip

Tarlna wraps an enemy in Savage Vines that erupt after 8 sec, inflicting 9.71621 Nature damage to them and their allies. In addition, this effect roots the targets in place and inflicts 3.30351 Nature damage every second for 8 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 40 yards. It ticks every 8 sec. It triggers Savage Vines.

What it does

Savage Vines is a Nature spell with a 2 sec cast, no range (it targets the caster), a 4 sec cooldown and effects that last 8 sec. When cast it applies an aura in a 40 yard radius every 8 sec. It also casts Savage Vines (record #176004).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2 sec
Cooldown4 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Radius: 40 yards
Period: every 8 sec
Trigger spell: Savage Vines

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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