Spell
Save Them All
Physical
Your healing is increased by up to 10%, based on the current health of your target.
Tooltip
Your healing is increased by up to 10%, based on the current health of your target. Lower health targets are healed for more.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 354. Its base value is 10.
What it does
Save Them All is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 354 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Save Them All appears in: 2 talents.
Talents
- Save Them All for Monk (Brewmaster, Windwalker, Mistweaver)Talent
- Save Them All for Monk (Brewmaster, Windwalker, Mistweaver) (definition #129787)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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