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Scald

Spell

Scald

Physical

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Mage

Instant castSelf Only

Fireball always critically strikes enemies below 30% health.

Scald

Tooltip

Fireball always critically strikes enemies below 30% health.

When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.

How it works

Scald is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 25.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 250.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.

What it does

Scald is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 25
Effect #2Apply Aura (6)
Aura type id 4
Value: 250
Effect #3Apply Aura (6)
Aura type id 4
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Scald appears in: 2 talents.

Talents

  • Scald for Mage (Arcane, Fire, Frost)Talent
  • Scald (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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