Spell
Scars of Suffering
Physical
Increases Versatility by 4% and reduces threat generated by 8%.
Tooltip
Increases Versatility by 4% and reduces threat generated by 8%.
How it works
Scars of Suffering is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 471. Its base value is 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 10. Its base value is -8.
What it does
Scars of Suffering is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 471 Value: 4 |
| Effect #2 | Apply Aura (6) Aura type id 10 Value: -8 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Scars of Suffering appears in: 1 talent.
Talents
- Scars of Suffering for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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