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Scintillation

Spell

Scintillation

Physical

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Evoker

Instant castSelf Only

Disintegrate has a 15% chance each time it deals damage to launch a level 1 Eternity Surge at 40% power.

Scintillation

Tooltip

Disintegrate has a 15% chance each time it deals damage to launch a level 1 Eternity Surge at 40% power.

How it works

Its aura procs every time its trigger condition is met.

Scintillation is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 40.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.

What it does

Scintillation is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 40
Effect #2Apply Aura (6)
Aura type id 4
Value: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Scintillation appears in: 2 talents.

Talents

  • Scintillation for Evoker (Devastation, Preservation)Talent
  • Scintillation for Evoker (Devastation, Preservation, Augmentation)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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