Tooltip
Showcases excellent competency with evading in the rough open seas, gaining 50% Ranged and Spell Deflection and 50% Dodge for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Sea Legs is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 413. Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 287. Its base value is 50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 49. Its base value is 50.
What it does
Sea Legs is a Nature spell with an instant cast, no range (it targets the caster), a 9 sec cooldown and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 9 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 413 Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 287 Value: 50 |
| Effect #3 | Apply Aura (6) Aura type id 49 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.