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Sea Legs

Spell

Sea Legs

Nature

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Instant cast9 sec cooldownSelf Only

Showcases excellent competency with evading in the rough open seas, gaining 50% Ranged and Spell Deflection and 50% Dodge for 3 sec.

Sea Legs

Tooltip

Showcases excellent competency with evading in the rough open seas, gaining 50% Ranged and Spell Deflection and 50% Dodge for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Sea Legs is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 413. Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 287. Its base value is 50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 49. Its base value is 50.

What it does

Sea Legs is a Nature spell with an instant cast, no range (it targets the caster), a 9 sec cooldown and effects that last 3 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown9 sec
Global cooldownNone
Duration3 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 413
Value: 50
Effect #2Apply Aura (6)
Aura type id 287
Value: 50
Effect #3Apply Aura (6)
Aura type id 49
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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