Tooltip
The sea rises up, inflicting 35 Frost damage to each player and their allies. Additionally, a is created at each location.
How it works
Sea Swell is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 4 yards.
- Effect 2 is Create Area Effect (effect type 179).
What it does
Sea Swell is a Frost spell with an instant cast, an unlimited range and effects that last 72 hr. When cast it deals Frost damage (base value 35) in a 4 yard radius and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Duration | 72 hr |
| Effect #1 | School Damage (2) Value: 35 Radius: 4 yards |
| Effect #2 | Create Area Effect (179) Misc value: 15409 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sea Swell appears in: 1 spell that casts it.
Spells that cast it
- Sea SwellTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Sea Swell at Wowhead (opens Wowhead in a new tab)