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Sea Swell

Spell

Sea Swell

Frost

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Instant castOne Thousand Yards

The sea rises up, inflicting 35 Frost damage to each player and their allies.

Sea Swell

Tooltip

The sea rises up, inflicting 35 Frost damage to each player and their allies. Additionally, a is created at each location.

How it works

Sea Swell is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 4 yards.
  2. Effect 2 is Create Area Effect (effect type 179).

What it does

Sea Swell is a Frost spell with an instant cast, an unlimited range and effects that last 72 hr. When cast it deals Frost damage (base value 35) in a 4 yard radius and has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration72 hr
Effect #1School Damage (2)
Value: 35
Radius: 4 yards
Effect #2Create Area Effect (179)
Misc value: 15409

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sea Swell appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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