Spell
Seal Fate
Physical
Critical strikes with attacks that generate combo points grant an additional combo point per critical strike.
Tooltip
Critical strikes with attacks that generate combo points grant an additional combo point per critical strike.
How it works
Its aura procs every time its trigger condition is met.
Seal Fate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Seal Fate.
What it does
Seal Fate is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Seal Fate (record #14189).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 42 Trigger spell: Seal Fate |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Seal Fate appears in: 1 talent.
Talents
- Seal Fate for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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