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Searing Flames

Spell

Searing Flames

Fire

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2 secSelf Only

Deals 71.3714 Fire damage to all enemies, superheating their armor and reducing its ability to protect them by 75% for 10 sec.

Searing Flames

Tooltip

Deals 71.3714 Fire damage to all enemies, superheating their armor and reducing its ability to protect them by 75% for 10 sec.

How it works

Searing Flames is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 71.3714. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -75. Its area radius is 100 yards.

What it does

Searing Flames is a Fire spell with a 2 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Fire damage (base value 71.3714) in a 100 yard radius and applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time2 sec
Duration10 sec
Effect #1School Damage (2)
Value: 71.3714
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 101
Value: -75
Misc value: 1
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Searing Flames appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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