How it works
It does not trigger the global cooldown, so it can be used between other casts.
Searing Glare is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Trigger Spell (effect type 64). It triggers Searing Glare.
- Effect 3 is Trigger Spell (effect type 64). It triggers Searing Glare.
- Effect 4 is Trigger Spell (effect type 64). It triggers Searing Glare.
What it does
Searing Glare is a Fire spell with an instant cast, a range of 20 yards and a 4 sec cooldown. It also casts Searing Glare (record #211298), Searing Glare (record #211296) and Searing Glare (record #211297).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Cooldown | 4 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
| Effect #2 | Trigger Spell (64) Trigger spell: Searing Glare |
| Effect #3 | Trigger Spell (64) Trigger spell: Searing Glare |
| Effect #4 | Trigger Spell (64) Trigger spell: Searing Glare |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.