Tooltip
The caster summons several Seeds of Chaos nearby that will explode after 15 sec. The damage of the explosion is greater the larger the seed has grown.
Players can absorb the energy of the orb by standing in it; but will take 22.3902 damage per 1 sec. while doing so.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 223.902. Its area radius is 100 yards.
What it does
Seeds of Chaos is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 223.902) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 223.902 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.