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Seeping Corruption

Spell

Seeping Corruption

Shadow

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Instant castAnywhere - Unlimited

Unstable Corruption creates a pool of upon removal which inflicts 7 Shadow damage every 1 sec to players in the area.

Seeping Corruption

Tooltip

Unstable Corruption creates a pool of upon removal which inflicts 7 Shadow damage every 1 sec to players in the area.

How it works

Seeping Corruption is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Seeping Corruption is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the infected mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
MechanicInfected
Effect #1Apply Aura (6)
Aura type id 3
Value: 7
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 1633, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Seeping Corruption appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Seeping Corruption at Wowhead (opens Wowhead in a new tab)