Tooltip
The stones beneath each player erupt after 4 sec, inflicting 40 Physical damage to allies.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 4.5 yards.
What it does
Seismic Shift is a Physical spell with an instant cast and a range of 200 yards. When cast it deals Physical damage (base value 40) in a 4.5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 40 Radius: 4.5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.