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Seismic Shift

Spell

Seismic Shift

Physical

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Instant castTwo-Hundred Yard Range

The stones beneath each player erupt after 4 sec, inflicting 40 Physical damage to allies.

Seismic Shift

Tooltip

The stones beneath each player erupt after 4 sec, inflicting 40 Physical damage to allies.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 4.5 yards.

What it does

Seismic Shift is a Physical spell with an instant cast and a range of 200 yards. When cast it deals Physical damage (base value 40) in a 4.5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 40
Radius: 4.5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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