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Seismic Slam

Spell

Seismic Slam

Nature

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4 secFifteen yards

The caster smashes into the ground, inflicting Nature damage to all players of the impact and knocking them back.

Seismic Slam

Tooltip

The caster smashes into the ground, inflicting Nature damage to all players of the impact and knocking them back.

How it works

Seismic Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.

What it does

Seismic Slam is a Nature spell with a 4 sec cast and a range of 15 yards. When cast it deals a percentage of weapon damage (base value 200) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range15 yards (Fifteen yards)
Cast time4 sec
Effect #1Weapon % Damage (31)
Value: 200
Radius: 10 yards
Effect #2Knock Back (98)
Value: 100
Misc value: 125
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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