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Self Repair

Spell

Self Repair

Physical

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15 secSelf Only

Heals the caster for 50% of their total health.

Self Repair

Tooltip

Heals the caster for 50% of their total health. This is an automatic process that is triggered when the caster reaches low health. If all three parts are destroyed before any can repair themselves, the repair process will be interrupted and the caster will be permanently destroyed.

How it works

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 50.

What it does

Self Repair is a spell with a 15 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time15 sec
Effect #1Effect 136
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Self Repair appears in: 1 boss encounter.

Boss encounters

  • Mimiron in Ulduar
    Journal section: Stage Four: V0-L7R-0N
    Encounter creatures: MimironRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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