Tooltip
The caster hurls a bolt of Shadow energies at random locations in the vicinity. Enemies caught in the impacts suffer Shadow damage.
Each impact creates a Shadow Zone that will inflict Shadow damage to all players entering the zone.
How it works
Shadow Crash is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2000. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 2000. It applies the stunned mechanic. Its area radius is 6 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Shadow Zone.
What it does
Shadow Crash is a Physical spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it deals Physical damage (base value 2000) in a 6 yard radius and applies an aura with the stunned mechanic in a 6 yard radius. It also casts Shadow Zone.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 2000 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 2000 Mechanic: Stunned Radius: 6 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Shadow Zone |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadow Crash appears in: 1 spell that casts it.
Spells that cast it
- Shadow CrashTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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