Tooltip
Darkfang pounces on a player, inflicting 6 Physical damage and additional 5 Physical damage every 1 sec for 5 sec.
How it works
Its dispel type is client id 11.
Shadow Pounce is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 6.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It applies the bleeding mechanic. It ticks every 1 sec, 5 times over the full 5 sec (25 base in total).
What it does
Shadow Pounce is a Physical spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it deals Physical damage (base value 6) and applies an aura with the bleeding mechanic every 1 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | School Damage (2) Value: 6 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Mechanic: Bleeding Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadow Pounce appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Saprish in Seat of the Triumvirate
Journal section: Darkfang
Encounter creatures: Darkfang, Saprish, ShadewingDungeon boss ability
Spells that cast it
- Shadow PounceTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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