How it works
Shadow Rift is built from 3 client effects, applied in this order:
- Effect 1 is effect type 15, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is effect type 61, which the datamine does not name.
What it does
Shadow Rift is a spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Effect 15 Misc value: 1500, 197233 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | Effect 61 Misc value: 90086 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.