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Shadow Shard Sliver

Spell

Shadow Shard Sliver

Physical

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Instant cast2 min cooldownSelf Only

Raise the crystal, granting you Haste for 12 sec.

Shadow Shard Sliver

Tooltip

Raise the crystal, granting you Haste for 12 sec.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Shadow Shard Sliver is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 189.
  2. Effect 2 is Summon (effect type 28). Its area radius is 10 yards.

What it does

Shadow Shard Sliver is a spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 12 sec. When cast it applies an aura and summons a creature in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown2 min
Category cooldown20 sec
Global cooldownNone
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 189
Misc value: 917504
Effect #2Summon (28)
Misc value: 272166, 6823
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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