Tooltip
Raise the crystal, granting you Haste for 12 sec.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Shadow Shard Sliver is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 189.
- Effect 2 is Summon (effect type 28). Its area radius is 10 yards.
What it does
Shadow Shard Sliver is a spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 12 sec. When cast it applies an aura and summons a creature in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Duration | 12 sec |
| Effect #1 | Apply Aura (6) Aura type id 189 Misc value: 917504 |
| Effect #2 | Summon (28) Misc value: 272166, 6823 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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