Tooltip
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement rate slowed for a short duration.
How it works
Casting it triggers a 1 sec global cooldown.
Shadow Strike is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -80.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.1735 per tick. It ticks every 2 sec, 4 times over the full 8 sec (0.69 base in total).
What it does
Shadow Strike is a Physical spell with an instant cast, a range of 40 yards and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 150), applies an aura and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 1421 |
| Duration | 8 sec |
| Effect #1 | Weapon % Damage (31) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -80 |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 0.1735 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.